ProEXR File Description =Attributes= cameraAperture (float): 360.000000 cameraFNumber (float): 8.000000 cameraFarClip (float): 160000.000000 cameraFarRange (float): 10000.000000 cameraFocalLength (float): 200.000000 cameraFov (float): 46.744095 cameraNearClip (float): 11500.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 50447.253906 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 699, 1119] displayWindow (box2i): [0, 0, 699, 1119] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map #2070295400.B (half) VRayExtraTex_Map #2070295400.G (half) VRayExtraTex_Map #2070295400.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRefractionFilter.B (half) VRayRefractionFilter.G (half) VRayRefractionFilter.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 6.000000 cameraFNumber (float): 8.000000 cameraFarClip (float): 150000.000000 cameraFarRange (float): 100.000000 cameraFocalLength (float): 2.200000 cameraFov (float): 107.470497 cameraNearClip (float): 4062.068604 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 55112.562500 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1280, 899] displayWindow (box2i): [0, 0, 1280, 899] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (float) B (float) G (float) R (float) VRayDiffuseFilter.B (float) VRayDiffuseFilter.G (float) VRayDiffuseFilter.R (float) VRayExtraTex_Map #2070295400.B (float) VRayExtraTex_Map #2070295400.G (float) VRayExtraTex_Map #2070295400.R (float) VRayLighting.B (float) VRayLighting.G (float) VRayLighting.R (float) VRayReflection.B (float) VRayReflection.G (float) VRayReflection.R (float) VRayReflectionFilter.B (float) VRayReflectionFilter.G (float) VRayReflectionFilter.R (float) VRayRefraction.B (float) VRayRefraction.G (float) VRayRefraction.R (float) VRayRefractionFilter.B (float) VRayRefractionFilter.G (float) VRayRefractionFilter.R (float) VRayRenderID (uint) VRayShadows.B (float) VRayShadows.G (float) VRayShadows.R (float) Z (float) ProEXR File Description =Attributes= cameraAperture (float): 3600.000488 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000.000000 cameraFarRange (float): 100000.000000 cameraFocalLength (float): 2000.000000 cameraFov (float): 52.899273 cameraNearClip (float): 17189.013672 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 44718.781250 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map #2070295400.B (half) VRayExtraTex_Map #2070295400.G (half) VRayExtraTex_Map #2070295400.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRefractionFilter.B (half) VRayRefractionFilter.G (half) VRayRefractionFilter.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 360.000000 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000.000000 cameraFarRange (float): 10000.000000 cameraFocalLength (float): 300.000000 cameraFov (float): 52.972115 cameraNearClip (float): 24206.130859 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 17695.253906 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map #2070295400.B (half) VRayExtraTex_Map #2070295400.G (half) VRayExtraTex_Map #2070295400.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRefractionFilter.B (half) VRayRefractionFilter.G (half) VRayRefractionFilter.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 374.580017 cameraFNumber (float): 8.000000 cameraFarClip (float): 560000.000000 cameraFarRange (float): 10000.000000 cameraFocalLength (float): 240.441055 cameraFov (float): 73.899414 cameraNearClip (float): 7362.488770 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 69976.390625 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map #2070295400.B (half) VRayExtraTex_Map #2070295400.G (half) VRayExtraTex_Map #2070295400.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRefractionFilter.B (half) VRayRefractionFilter.G (half) VRayRefractionFilter.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 594.000122 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 10000.000000 cameraFocalLength (float): 238.032990 cameraFov (float): 100.039185 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 53858.218750 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map #2070295400.B (half) VRayExtraTex_Map #2070295400.G (half) VRayExtraTex_Map #2070295400.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRefractionFilter.B (half) VRayRefractionFilter.G (half) VRayRefractionFilter.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) Z (half)

Mivida Villa O
Client: Mrs. Mona Ahmed
Project date: January 2019
Project date: January 2019